Quote:
Originally Posted by Keeping It Simple
I've played enough of Dark Souls to know it falls well short of the hyperbole heaped on it by the predictably inconsistent, hypocritical, contradictory, ulterior motivated, egotistical clowns who write game reviews for the media.
How can you say it isn't a game where you grind for levels? It's the type of game that makes it a given you grind for levels. It plays like an old-school RPG with graphics to match.
Mostly the weapons/armour the creatures occasionally drop doesn't match up to the weapons/armour you can buy. Plus you can buy keys which gives you access to parts of a section blocked by a locked door.
The controls are clunky and infuriatingly slow on occasion in response to button presses.
I understand the character isn't some super human at the start of the game, hence the reason for the need to grind for levels to make the character as near super human as possible to make life easier for the player on the later levels. That's the whole point of an RPG. Unfortunately for Dark Souls it's been executed very poorly.
I had to laugh at your contradictory argument that I only want to mindlessy press two buttons whilst rushing through a game. That's what you're pretty much doing when playing Dark Souls. In fact your critique on Batman: Arkham Asylum can easily be used on Dark Souls. The difference between the two is Batman: Arkham Asylum's game mechanics is leagues ahead of Dark Souls in it's execution, plus it's an absolute joy to play.
Your fanboyish defence of the mediocre title is lol-worthy.
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lol.
EDIT: I'll get back to this later, I'm goin' to school and I don't feel well.