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Old 04.22.2008, 10:17 AM   #16
atsonicpark
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atsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's asses
Violent video games/movies/art influence people... everything that you ever experience influences you in SOME way. If a person is already disfunctional, video games might influence them in the wrong way -- but so could art, a book, a movie, a television show, etc. Why not just ban EVERYTHING, since ANYTHING could influence a person negatively?

Video games are a way more advanced version of something like Dungeons and Dragons. You're taking a role in some way and doing something. You could very well roll a 6-sided die and "kill the dragon" and that could bring out the homicidal rages in you just the same. So, what's the difference? I don't think "fantasy" and "reality" should be linked like this... the reality is, a video game doesn't "set" a person off... a person who is influenced by shit like that is already set off to begin with.
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