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Old 11.04.2010, 01:00 PM   #2967
chairman of the bored
the destroyed room
 
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Join Date: Jul 2008
Posts: 569
chairman of the bored cold hard suckachairman of the bored cold hard suckachairman of the bored cold hard suckachairman of the bored cold hard suckachairman of the bored cold hard suckachairman of the bored cold hard suckachairman of the bored cold hard suckachairman of the bored cold hard suckachairman of the bored cold hard suckachairman of the bored cold hard suckachairman of the bored cold hard sucka
Re: Red Dead Redemption

Well, for one it was WAY too long. All the repetition would have been more tolerable if the length was cut in half. Second, the repetition was unbearable. There was basically one kind of quest for the entire insufferable 20 hours or whatever. And most importantly, the gameplay (what little there was) flat out sucked. Clumsy ass controls and you could get by the last mission just as easily as the first. Auto-aim shoot auto-aim shoot auto-aim shoot. There was nothing to really get better at. Heavy Rain, which is basically a 10-hour QTE had some kind of progression of difficulty and variety.

The music was really good, though!

To make it short: the content of a 3 hour game streeeeeetched to 20-25 hours isn't my style, really.
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