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-   -   Happy Birthday noisereductions! (http://www.sonicyouth.com/gossip/showthread.php?t=114930)

Severian 05.06.2017 01:13 PM

Happy Birthday noisereductions!
 
It is your birthday.

^^ that's from a tv show or something. I forget which one. Supposed to be funny. I always feel compelled to say it.

Anyway have a good one!

ALSO CLEAR SOME GODDAMN PMS YOU CUNT!

yaaaaay for you. :)

EVOLghost 05.06.2017 08:24 PM

happy birthday man!


 

Bytor Peltor 05.06.2017 09:23 PM

Quote:

Originally Posted by Severian
ALSO CLEAR SOME GODDAMN PMS YOU CUNT!


Nothing says HAPPY like being called a CUNT on your BIRTHDAY 🎉 🎈

Severian 05.06.2017 09:30 PM

Quote:

Originally Posted by Bytor Peltor
Nothing says HAPPY like being called a CUNT on your BIRTHDAY 🎉 🎈


He knows I mean if with love ❤️

Severian 05.06.2017 09:32 PM

Hey, we can use emojis on SYG now. �� �� �� ��. �� ��

Ok. Some emojis?

noisereductions 05.06.2017 10:20 PM

Haha thanks guys

Severian 05.07.2017 08:38 AM

Quote:

Originally Posted by EVOLghost
happy birthday man!


 


Haha. Wow man you love Street Fighter SO much. :)

EVOLghost 05.07.2017 09:00 AM

I do, but NR is a fan too. Chun is his favorite.

EVOLghost 05.07.2017 09:44 AM

And for the record, it sort of has become a way of life. The discipline, the creativity.

Severian 05.07.2017 10:58 AM

Quote:

Originally Posted by EVOLghost
And for the record, it sort of has become a way of life. The discipline, the creativity.


Not trying to be a dick, just don't know...

The discipline and creativity of what? Playing tournament street fighter? Or of the street fighter method itself?

Help an old man out.

demonrail666 05.07.2017 11:01 AM

 

Severian 05.07.2017 11:47 AM

^^ what the fuck is that and why does it look familiar?

Severian 05.07.2017 11:50 AM

NR, don't forget to colon-cleans your PMs, dog. You can't download them into a txt file if your sentimental. (I kind of am... I still have conversations with you and louder about my Kanye concert experience :) )

Love you man. You know that. Love the fuck out of you bro.

For some reason I'm talking like a douchebag today. It'll pass, I'm sure... but I noticed.

demonrail666 05.07.2017 12:06 PM

Quote:

Originally Posted by Severian
^^ what the fuck is that and why does it look familiar?


I think it's Creepshow

EVOLghost 05.07.2017 02:36 PM

Quote:

Originally Posted by Severian
Not trying to be a dick, just don't know...

The discipline and creativity of what? Playing tournament street fighter? Or of the street fighter method itself?

Help an old man out.



Sorry. That was an unfinished though. I was on my way out to walk the dog. Competitive street fighter is what I'm talking about, but I guess it can apply to the casual player as well. The combo system allows for creativity. It's not always just about maximizing damage. Spacing is involved or what's called 'setups'. Knocking down an opponent allows you to adjust your spacing and keep your opponent guessing. These 'setups' can be quite ambiguous at times and in the game I play, it takes a bit of creativity....there are even times when you have to come up with a combo on the spot(I've done it in a tournament setting, I lost but the satisfaction of pulling that maneuver off was there). The discipline comes in when you have to adjust your gameplay. The game I play(street fighter 3) is very intimidating in the competitive setting because you can't just run the most optimal strategies. STreet Fighter 2 is more like that. In SF3, the second you become predictable, your opponent, will be able to counter you much easier than any other fighting game thanks to parry(mechanic which allows you to defend yourself from attacking instead of blocking). You need a lot of discipline to not run the same strategies and learn quite a bit to actually improve your game, creativity to keep your opponent guessing and create combos. The gameplay is forever evolving. Many fighting games have peaked because sometimes....there is nothing else to do. SF2 is probably the best fighting game of all time. It's simple as fuck, yet extremely hard to master. SF3 is my favorite for many many reasons(aesthetic, fluidity, animations, just an overall well thought out fighting game made for fighting game players...although I just wish it had one last revision to sort of address certain weaknesses). SF4 is slow and too hard for its own good, but pretty creative, and SFV is just straight ass, I am deeply saddened by the release of that shitty game.

!@#$%! 05.07.2017 02:45 PM

Quote:

Originally Posted by Severian
Not trying to be a dick, just don't know...

The discipline and creativity of what? Playing tournament street fighter? Or of the street fighter method itself?

Help an old man out.

anything that you practice seriously

Severian 05.07.2017 04:58 PM

Quote:

Originally Posted by EVOLghost
Sorry. That was an unfinished though. I was on my way out to walk the dog. Competitive street fighter is what I'm talking about, but I guess it can apply to the casual player as well. The combo system allows for creativity. It's not always just about maximizing damage. Spacing is involved or what's called 'setups'. Knocking down an opponent allows you to adjust your spacing and keep your opponent guessing. These 'setups' can be quite ambiguous at times and in the game I play, it takes a bit of creativity....there are even times when you have to come up with a combo on the spot(I've done it in a tournament setting, I lost but the satisfaction of pulling that maneuver off was there). The discipline comes in when you have to adjust your gameplay. The game I play(street fighter 3) is very intimidating in the competitive setting because you can't just run the most optimal strategies. STreet Fighter 2 is more like that. In SF3, the second you become predictable, your opponent, will be able to counter you much easier than any other fighting game thanks to parry(mechanic which allows you to defend yourself from attacking instead of blocking). You need a lot of discipline to not run the same strategies and learn quite a bit to actually improve your game, creativity to keep your opponent guessing and create combos. The gameplay is forever evolving. Many fighting games have peaked because sometimes....there is nothing else to do. SF2 is probably the best fighting game of all time. It's simple as fuck, yet extremely hard to master. SF3 is my favorite for many many reasons(aesthetic, fluidity, animations, just an overall well thought out fighting game made for fighting game players...although I just wish it had one last revision to sort of address certain weaknesses). SF4 is slow and too hard for its own good, but pretty creative, and SFV is just straight ass, I am deeply saddened by the release of that shitty game.


Do you play against the "computer," or are you using some new fangled social gaming app?

!@#$%! 05.07.2017 05:38 PM

oh i forgot i came earlier here to say happy birthday lol

sorry, got thrown off

happy birthday!

Severian 05.07.2017 07:52 PM

I'm throwing people off left and right today.

Bytor Peltor 05.07.2017 08:18 PM

Now THIS is a birthday picture!!!

Quote:

Originally Posted by demonrail666
 



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